Post by Samael on Oct 17, 2008 15:43:14 GMT
Here are a load of Blue skills. My character has all of dems.
-Roulette
KO's a randomly chosen target
-Aqua Rake
Deals Water/Wind dual-elemental damage to all opponents.
(Greater damage against earth types)
-Level 5 Death
Hits targets with levels that are multiples of 5, uses a tiny amount of MP
(Probably revives undead, ignores death immunity)
-Level 4 Graviga
Hits targets with levels that are multiples of 4, uses a tiny amount of MP
-Level 2 Old
Hits targets with levels that are multiples of 2, uses a tiny amount of MP
(Ignores immunity)
-Level 3 Flare
Hits targets with levels that are multiples of 3, uses a tiny amount of MP
-Pond's Chorous
Inflicts one enemy with toad status
-Lilliputian Lyric
Inflicts one enemy with mini status
-Flash
Inflicts Blind on all enemies
-Time Slip
Causes sleep and old status to one enemy
-Raging Flute
Causes berserk status for all allies
-Death Claw
Takes off 90% of targets HP. Causes paralysis
-Flame Thrower
Engulfs one enemy in flames
-Goblin Punch
Attacks one enemy with a goblin's strength, 0 MP
(Clarify: if your level is the same as the enemy's, massive damage)
-Dark Spark
Halves target's level
-Off-Guard
Reduces target's defense
-Mind Blast
Attacks one enemy and causes paralysis and Drain status
-Blood
Absorbs HP from one enemy
(Reverse on undead targets!)
-Magic Hammer
Halves target's MP
-Mighty Guard
Casts Protect, Shell and Levitate on all allies
-Self-Destruct
Sacrifices caster to deal massive damage to one enemy
-???
???
(Damage is the difference between your current and max HP)
-1000 Needles
Deals 1,000 damage to one enemy
-White Wind
Restores each party member's HP by an amount equal to the caster's current HP
-Missile
Quarters an enemy's HP
-Elfin Song
Uses telekinesis to rip apart up to eight targets
- Hiryu Shoten Ha
Only works if caster is Focused, and target is Enraged, deals massive wind and strike damage
-Bakusai Tenketsu
Shatters Rock and concrete with a single finger, but that’s all
-Shishi Hōkōdan
Releases a huge energy blast, the worse the users condition, the more powerful the technique
-Shin Shishi Hōkōdan
A stronger version of the Shishi Hōkōdan, but KO’s the user
-Element Stop
Blocks all attacks of a certain element, be it done by friend or foe
-Reversal
Speeds to behind opponent
-Jump
Jumps up to attack an airborne enemy
-Rippler
Switches users status with the targets
-Quasar
Deals unblockable non-elemental damage
-Grand Delta
Deals unblockable temporal damage
-Angel Whisper
Revives fully one ally
-Dragon Force
Raises defence and magic defence
-Laser
Does damage equal to half of remaining HP
-Tri attack
Does Ice/Fire/Thunder elemental damage on all enemies
-Matra Missle
Does large Non elemental damage to all enemies.
-Shadow Flare
Huge Dark Damage to all enemies
-Solar Flare
Huge Light damage to all enemies
-Pandora’s Box
Immense Almighty damage to all
-Trine
Large Thunder damage on all enemies
-Limit Glove
Inflicts 9999 Damage to one enemy if users HP is dangerously low
-Night
Inflicts Sleep on all unless focused, Lowers All Accuracy
-Frost
Freezes Target
-Mustard Bomb
Burns Target
-Shocker
Shocks Target
-Auto Life
Automatically revives user once per battle
-Seed Cannon
Inflicts multiple Nature Pierce damage.
-Hell Dive
Performs a dragoons Jump, only with Dark Damage
-Angel Dive
Performs a dragoons Jump, only with Light Damage
-Screwdriver
Does Critical Steel Pierce Damage
-Jet Stream
Does triple Wind Pierce Damage
-Geist Wall
Creates a wall of energy between user’s party and enemies
-Flesh Wall
Creates a wall of flesh between user’s party and enemies
-Roulette
KO's a randomly chosen target
-Aqua Rake
Deals Water/Wind dual-elemental damage to all opponents.
(Greater damage against earth types)
-Level 5 Death
Hits targets with levels that are multiples of 5, uses a tiny amount of MP
(Probably revives undead, ignores death immunity)
-Level 4 Graviga
Hits targets with levels that are multiples of 4, uses a tiny amount of MP
-Level 2 Old
Hits targets with levels that are multiples of 2, uses a tiny amount of MP
(Ignores immunity)
-Level 3 Flare
Hits targets with levels that are multiples of 3, uses a tiny amount of MP
-Pond's Chorous
Inflicts one enemy with toad status
-Lilliputian Lyric
Inflicts one enemy with mini status
-Flash
Inflicts Blind on all enemies
-Time Slip
Causes sleep and old status to one enemy
-Raging Flute
Causes berserk status for all allies
-Death Claw
Takes off 90% of targets HP. Causes paralysis
-Flame Thrower
Engulfs one enemy in flames
-Goblin Punch
Attacks one enemy with a goblin's strength, 0 MP
(Clarify: if your level is the same as the enemy's, massive damage)
-Dark Spark
Halves target's level
-Off-Guard
Reduces target's defense
-Mind Blast
Attacks one enemy and causes paralysis and Drain status
-Blood
Absorbs HP from one enemy
(Reverse on undead targets!)
-Magic Hammer
Halves target's MP
-Mighty Guard
Casts Protect, Shell and Levitate on all allies
-Self-Destruct
Sacrifices caster to deal massive damage to one enemy
-???
???
(Damage is the difference between your current and max HP)
-1000 Needles
Deals 1,000 damage to one enemy
-White Wind
Restores each party member's HP by an amount equal to the caster's current HP
-Missile
Quarters an enemy's HP
-Elfin Song
Uses telekinesis to rip apart up to eight targets
- Hiryu Shoten Ha
Only works if caster is Focused, and target is Enraged, deals massive wind and strike damage
-Bakusai Tenketsu
Shatters Rock and concrete with a single finger, but that’s all
-Shishi Hōkōdan
Releases a huge energy blast, the worse the users condition, the more powerful the technique
-Shin Shishi Hōkōdan
A stronger version of the Shishi Hōkōdan, but KO’s the user
-Element Stop
Blocks all attacks of a certain element, be it done by friend or foe
-Reversal
Speeds to behind opponent
-Jump
Jumps up to attack an airborne enemy
-Rippler
Switches users status with the targets
-Quasar
Deals unblockable non-elemental damage
-Grand Delta
Deals unblockable temporal damage
-Angel Whisper
Revives fully one ally
-Dragon Force
Raises defence and magic defence
-Laser
Does damage equal to half of remaining HP
-Tri attack
Does Ice/Fire/Thunder elemental damage on all enemies
-Matra Missle
Does large Non elemental damage to all enemies.
-Shadow Flare
Huge Dark Damage to all enemies
-Solar Flare
Huge Light damage to all enemies
-Pandora’s Box
Immense Almighty damage to all
-Trine
Large Thunder damage on all enemies
-Limit Glove
Inflicts 9999 Damage to one enemy if users HP is dangerously low
-Night
Inflicts Sleep on all unless focused, Lowers All Accuracy
-Frost
Freezes Target
-Mustard Bomb
Burns Target
-Shocker
Shocks Target
-Auto Life
Automatically revives user once per battle
-Seed Cannon
Inflicts multiple Nature Pierce damage.
-Hell Dive
Performs a dragoons Jump, only with Dark Damage
-Angel Dive
Performs a dragoons Jump, only with Light Damage
-Screwdriver
Does Critical Steel Pierce Damage
-Jet Stream
Does triple Wind Pierce Damage
-Geist Wall
Creates a wall of energy between user’s party and enemies
-Flesh Wall
Creates a wall of flesh between user’s party and enemies